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BALL

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Devlog

  • 1.11: New phosphor trail options
    November 19, 2023 by Alex Chapman
    After staring at videos of Spacewar! , the original digital video game, and its gorgeous radar scope-derived high-resolution, super-high-persistence display for far too long, I started to wonder just... Continue reading
  • 1.1: Rally mode added
    October 01, 2023 by Alex Chapman
    Added a Rally game mode : cooperate with a friend or with yourself to play for the longest possible rally. Same game, different scoring, much more compelling solitaire experience. Also some adjustment... Continue reading
  • 1.02: Game tuning, sensitivity, credits
    April 27, 2023 by Alex Chapman
    Small gameplay tweaks: bank angles are slightly less extreme and the ball speed increases a bit more with each hit. Hopefully this should increase the number of fast, dramatic rallies. Control sensiti... Continue reading
  • 1.01: Quick usability/visibility tweaks
    April 24, 2023 by Alex Chapman
    Score is now a dithered gray to be less obtrusive Game manual is automatically displayed in system menu You can change the ball phosphor trail length and add a glow if you're having trouble seeing the... Continue reading
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